Killzone 2 Patch 1.20 Released

4 posts 3 voices started by Fallback

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  • #12337
    Fallback
    Admin
    Veteran

      killzone-update.jpg

      A patch to Killzone 2 (1.20) has been released, and is 16MB. All seem to address multiplayer issues. Here are the items addressed:

      * Stability issue regarding randomly named games resolved.
      * Stability fix when rapidly tapping (X) can cause crash on spawn-select.
      * Stability issue regarding Saboteur’s disguise ability resolved.
      * Stability fix on ‘Creating game’ with a blank name.
      * Stability fix for repeatedly entering exiting game.
      * The Ignore list functionality corrected.
      * Unlock of “Frontrunner” Medal now functioning correctly.
      * Fix for incorrect award of win to clan not showing for game resolved.
      * Battle Replay for Corinth Crossing not appearing correctly on http://www.killzone.com.
      * Issue with not being able to defuse the Search and Destroy objective resolved.
      * HUD issue correction during Assassination mode when playing as a Medic.
      * Controller input tweaks and modifications.
      * Fix for auto-lock on of shotgun exploit.
      * Fix for D-Charge issues in Campaign mode…. read more…

      #35288
      Scatigno
      Hall of Fame

        I haven’t played multiplayer enough to notice any bugs but am glad they have seemingly fixed any problems.

        Twitter.com/scatigno1
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        #35359
        Slipphreake
        Contender

          The only thing I noticed was the tweak to the controls. It feels a bit more smooth/responsive now.

          #35362
          Scatigno
          Hall of Fame

            Oh Brook i did what you said about firing in short bursts and it helped alot.
            I noticed dudes were dying quicker.

            Twitter.com/scatigno1
            Youtube.com/scatigno9



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